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1. EVE Online: Incursion 1.1.2 Issues - in EVE Information Portal [original thread]
Edited by: Jack Wilder on 27/01/2011 13:41:11 PI Mining amounts are completly off after patch. Survey window says 8572 per hour. Products list says 31068 (with 1h cycle). OK, I get 4 times the amount I got before patching, but I'm pretty sure ...
- by Jack Wilder - at 2011.01.27 13:39:00
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2. Live Dev Blogs return to EVE Online on January 24, 2011 - in EVE General Discussion [original thread]
Will the Science & Industry menu ever get a redesign? Nowadays, you can filter your hangars and containers, but not your blueprint list where you can see the actual blueprint infos. Why does it take so much time while it should only be client side...
- by Jack Wilder - at 2011.01.20 00:48:00
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3. POS-Tracker 3.0.0 Beta 2 - in Science and Industry [original thread]
I created two patches to fix charters(hopefully) and some rounding issues (EVE actually uses two decimals in cargo values) against 3.0.0 RC 5. includes/class.pos.php check if tower needs charters uses value read via sql (not probablly non-exist...
- by Jack Wilder - at 2010.03.16 16:26:00
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4. API Offline - in EVE General Discussion [original thread]
What happend to "soonÖ" ?
- by Jack Wilder - at 2009.12.12 16:46:00
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5. Bug reporting buged? - in Test Server Feedback [original thread]
Edited by: Jack Wilder on 23/10/2008 18:10:07 Sure it's convinient to have reproduction steps provided by the players. Reproduciable bugs are the nice ones you can eliminate easily. But only because players can't give determined reproduction s...
- by Jack Wilder - at 2008.10.23 18:08:00
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6. Bug reporting buged? - in Test Server Feedback [original thread]
63308 - The bugreport that made me post here. 51590 - The earlier report I mentioned in first post.
- by Jack Wilder - at 2008.10.23 17:35:00
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7. Bug reporting buged? - in Test Server Feedback [original thread]
Some time ago I posted a bug report. A day are two later, it was closed by a BH, who added a comment if the problem could simply be me changing some settings. I edited an reopen the report stating (for the second time ) I cleared settings to verif...
- by Jack Wilder - at 2008.10.23 10:11:00
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8. New Dev Blog by Greyscale: Certificates: Planning the Future - in EVE Information Portal [original thread]
Edited by: Jack Wilder on 20/10/2008 14:15:41 I had a look at missile bs and I think the prereqs are somewhat weird. For instance: For Battleship Launcher Control you need both, CMs and torps. I usallay fit CMs OR torps (after the torp chance)...
- by Jack Wilder - at 2008.10.20 14:09:00
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9. Framerate Limiter - in Player Features and Ideas Discussion [original thread]
Hi, I remember some games limit the maximum framerate that is generated (I believe Half-Life did this) to not produces useless high framerates. I'd like to see something like this in EVE. Personally, I don't see any difference between 50 fps and ...
- by Jack Wilder - at 2008.07.08 01:32:00
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10. EVE-MEEP[2.3.0.0] Finally New Version!! - in Science and Industry [original thread]
Bug in 2.3.3.0: When using Sell Prices in the MultiComponent Calculator, the SellMean value is used for all prices, regardless of what you set to be used in the Preferences. When using Buy Prices however, the default type from Preferences is used.
- by Jack Wilder - at 2008.01.30 17:58:00
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11. Request for clarification - Dear CCP... - in EVE General Discussion [original thread]
Originally by: CCP Atropos Pure hell for EVE? I don't find that many issues with server performance when I play. Every tried to do an L4 mission for Caldari Navy for any agent with positive quality on a saturday afternoon?
- by Jack Wilder - at 2008.01.26 15:26:00
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12. Hotfix Feedback Thread - in EVE General Discussion [original thread]
Bug Report ID: 51588
- by Jack Wilder - at 2008.01.11 13:08:00
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13. Jumpclones destroying implants.. - in EVE General Discussion [original thread]
A member of my corporation has also recieved a reply from a GM to his petition (translated from german): Originally by: GM Karidor The problem with Jumpclones has been fixed and they should be useable without problems now.
- by Jack Wilder - at 2007.12.11 15:24:00
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14. EVE: Trinity Post-Deployment Issue Thread - in EVE Information Portal [original thread]
Strip Miners and Ice Harvesters seem to be bugged when using premium client. While in classic, they emit the normal, long lasting beam, in premium, they only emit a short pulse and you hear a firering sound like using a weapon, not the normal stri...
- by Jack Wilder - at 2007.12.06 00:21:00
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15. EVE: Trinity Post-Deployment Issue Thread - in EVE Information Portal [original thread]
Are you sure the given SHA-1 hash is correct? I've downloaded the eveclassictopremiumpatch45017.exe on two seperated machines (desktop and web-server) and on both I get d40c2f2c40684602a10cf1290c936bea6a27b230 as SHA-1, not 62103f637fbf558d4a3916a...
- by Jack Wilder - at 2007.12.06 00:10:00
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16. Bug Report HowTo? - in EVE General Discussion [original thread]
I want to create a bug report and therefor first read the thread about how to create a good one, but the Easy steps to bugreporting also linked in the EVE Resources CollectionÖ only gives me the "You are trying to post to a locked thread CONCO...
- by Jack Wilder - at 2007.09.04 12:47:00
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17. Revelations 2.0.1 Post-Patch Feedback Thread - in EVE Information Portal [original thread]
Did the cache folder etc. go back to the EVE-Dir? Because after patching, all my settings(Overview, UI-Color) were just like before Rev II.
- by Jack Wilder - at 2007.07.03 15:18:00
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18. test - in EVE Forum Experiments [original thread]
blafasel
- by Jack Wilder - at 2007.01.06 05:05:00
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19. stuck on authentication - in EVE General Discussion [original thread]
Originally by: Taedrin Same here. Maybe North America is having problems connecting again? ANyone not from North America who is having problems connecting? Same in germany.
- by Jack Wilder - at 2006.11.02 17:25:00
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